Looking Deeper Into ADR

Benjamin Doughty
6 min readSep 28, 2018

As a part of my recent stats diving, I figured why not take a look at one of the most important statistics in CS:GO. ADR (Average Damage per Round) is one of the easiest statistics for an outsider to understand as it is as simple as the wording: this is the amount of damage a player does on average each round. Similar to your per game stats if you come from any professional sports, in CS:GO, we use per round statistics.

In this piece, I’m going to be looking at the ADR of some of the most experienced professional players within CS:GO, some that still play and some that do not. The context of this search is the following: minimum of 400 maps, players on top 30 teams, based on all time — this means the entirety of CS:GO is accounted for. With the large sample size, we can guarantee that the ADR isn’t simply their form during X amount of games, it’s a large amount of maps played meaning we can get accurate results.

I’ll be looking to find out what kind of players average higher ADR levels and what kind of players average lower levels. In the document I’ve created, I’ve added the players in order of their HLTV rating — this is just to purely get a comparison to see if players who have higher HLTV ratings also have ADR (They should, based on the algorithm behind the rating system). Shown below are screenshots from the document (apologies for it being 3 separate images, there was just that many players!).

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